true colour

from The Free On-line Dictionary of Computing (8 July 2008)
true colour

   <graphics> A system where the red, green, and blue components
   of a colour are stored in {display memory}, as opposed to
   storing {logical colours} and using a {colour palette} to
   convert them to red, green, blue components.

   The advantage of true colour over a palette is that it does
   not restrict the range of colours which can be displayed on
   screen simultaneously.  For example, if eight bits are used to
   store each component of each {pixel} then a total of 2^24
   (about 17 million) different colours can be displayed at once
   which would require a (very expensive) palette with 3 * 2^24
   bytes (about 50 megabytes) of memory.

   The disadvantage of true colour is that image transformations
   which would normally be done by changing the palette must be
   done to every pixel of the image which can be much slower.

   Compare {high colour}.

   (1996-03-24)
    

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