open graphics library

from The Free On-line Dictionary of Computing (8 July 2008)
Open Graphics Library
OpenGL

   <graphics, library> (OpenGL) A multi-{platform} software
   interface to graphics hardware, supporting {rendering} and
   {imaging} operations.  The OpenGL interface was developed by
   {Silicon Graphics}, who license it to other vendors.

   The OpenGL graphics interface consists of several hundred
   functions operating on 2D and 3D objects, supporting basic
   techniques, such as {modelling} and {smooth shading}, and
   advanced techniques, such as {texture mapping} and {motion
   blur}.  Many operations require a {frame buffer}.  OpenGL is
   {network-transparent}, and a common extension to the {X Window
   System} allows an OpenGL {client} to communicate across a
   network with a different vendor's OpenGL {server}.

   OpenGL is based on Silicon Graphics' proprietary {IRIS GL}.

   OpenGL WWW Center (http://sgi.com/Technology/openGL/).

   Mesa GL (http://ssec.wisc.edu/~brianp/Mesa.html) (PD
   implementation).

   (1996-09-30)
    

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