from
Jargon File (4.4.4, 14 Aug 2003)
network meltdown
n.
A state of complete network overload; the network equivalent of
{thrash}ing. This may be induced by a {Chernobyl packet}. See also
{broadcast storm}, {kamikaze packet}.
Network meltdown is often a result of network designs that are
optimized for a steady state of moderate load and don't cope well with
the very jagged, bursty usage patterns of the real world. One amusing
instance of this is triggered by the popular and very bloody
shoot-'em-up game Doom on the PC. When used in multiplayer mode over a
network, the game uses broadcast packets to inform other machines when
bullets are fired. This causes problems with weapons like the chain
gun which fire rapidly -- it can blast the network into a meltdown
state just as easily as it shreds opposing monsters.