from
Jargon File (4.4.4, 14 Aug 2003)
gorilla arm
n.
The side-effect that destroyed touch-screens as a mainstream input
technology despite a promising start in the early 1980s. It seems the
designers of all those {spiffy} touch-menu systems failed to notice
that humans aren't designed to hold their arms in front of their faces
making small motions. After more than a very few selections, the arm
begins to feel sore, cramped, and oversized -- the operator looks like
a gorilla while using the touch screen and feels like one afterwards.
This is now considered a classic cautionary tale to human-factors
designers; "Remember the gorilla arm!" is shorthand for "How is this
going to fly in real use?".
from
The Free On-line Dictionary of Computing (8 July 2008)
gorilla arm
The side-effect that destroyed touch-screens as a mainstream
input technology despite a promising start in the early 1980s.
It seems the designers of all those {spiffy} touch-menu
systems failed to notice that humans aren't designed to hold
their arms in front of their faces making small motions.
After more than a very few selections, the arm begins to feel
sore, cramped, and oversized - the operator looks like a
gorilla while using the touch screen and feels like one
afterward. This is now considered a classic cautionary tale
to human-factors designers; "Remember the gorilla arm!" is
shorthand for "How is this going to fly in *real* use?".