from
The Free On-line Dictionary of Computing (8 July 2008)
client-server
client/server
client-server model
<programming> A common form of {distributed system} in which
software is split between {server} tasks and {client} tasks.
A client sends requests to a server, according to some
{protocol}, asking for information or action, and the server
responds.
This is analogous to a customer (client) who sends an order
(request) on an order form to a supplier (server) who
despatches the goods and an invoice (response). The order
form and invoice are part of the "protocol" used to
communicate in this case.
There may be either one centralised server or several
distributed ones. This model allows clients and servers to be
placed independently on {nodes} in a {network}, possibly on
different {hardware} and {operating systems} appropriate to
their function, e.g. fast server/cheap client.
Examples are the name-server/name-resolver relationship in
{DNS}, the file-server/file-client relationship in {NFS} and
the screen server/client application split in the {X Window
System}.
Usenet newsgroup: news:comp.client-server.
["The Essential Client/Server Survival Guide", 2nd edition,
1996].
(1998-01-25)