Arjuna n 1: (Hindu mythology) the warrior prince in the Bhagavad-Gita to whom Krishna explains the nature of being and of God and how humans can come to know God
Arjuna <language> An {object-oriented programming} system developed by a team led by Professor Santosh Shrivastava at the {University of Newcastle}, implemented entirely in {C++}. Arjuna provides a set of tools for the construction of {fault-tolerant} {distributed} applications. It exploits features found in most object-oriented languages (such as {inheritance}) and only requires a limited set of system capabilities commonly found in conventional {operating systems}. Arjuna provides the programmer with {classes} that implement {atomic transactions}, {object level recovery}, {concurrency} control and {persistence}. The system is {portable}, modular and flexible; the system software has been available via FTP since 1992. (http://arjuna.ncl.ac.uk/). (1995-03-06)