Graphics Language Object System

from The Free On-line Dictionary of Computing (8 July 2008)
Graphics Language Object System

   <graphics, language> (GLOS) A language with statements for
   describing graphics objects (line, circle, polygon, etc.),
   written by Michael J McLean and Brian Hicks at the University
   of Queensland, St. Lucia in 1978.  New objects are defined
   using {procedures}.  2-D transformations are context dependent
   and may be nested.

   [M.J. McLean, "The Semantics of Computer Drafting Languages",
   PhD thesis, University of Queensland, 1978].

   [Hicks, B.W., and McLean, M.J. "A Graphic Language for
   Describing Line Objects", Proceedings of the DECUS-Australia
   August 1973 Symposium, Melbourne, 1973].

   (2002-06-01)
    

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